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Gaming Performance Comparison

Recommended System Requirements
Game GeForce GTX 650 Gigabyte OC 1GB Edition Quadro FX 3500
Cyberpunk 2077 372% 1793%
Assassins Creed: Valhalla 332% 1631%
Call of Duty: Black Ops Cold War 318% 1575%
FIFA 21 138% 855%
Microsoft Flight Simulator 318% 1575%
World of Warcraft: Shadowlands 577% 2614%
Watch Dogs Legion 356% 1726%
Horizon: Zero Dawn 347% 1692%
Grand Theft Auto VI 565% 2563%
Genshin Impact 372% 1793%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 650 Gigabyte OC 1GB Edition are massively better than the Nvidia Quadro FX 3500.

The GTX 650 was released over three years more recently than the Quadro FX 3500, and so the GTX 650 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the Quadro FX 3500 when running the latest games.

The GTX 650 has 768 MB more video memory than the Quadro FX 3500, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GTX 650 also has superior memory performance overall.

The GTX 650 has 37.8 GB/sec greater memory bandwidth than the Quadro FX 3500, which means that the memory performance of the GTX 650 is noticeably better than the Quadro FX 3500.

The GeForce GTX 650 Gigabyte OC 1GB Edition has 384 Shader Processing Units and the Quadro FX 3500 has 7. However, the actual shader performance of the GTX 650 is 426 and the actual shader performance of the Quadro FX 3500 is 3. The GTX 650 having 423 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 650 delivers a massively smoother and more efficient experience when processing graphical data than the Quadro FX 3500.

The Quadro FX 3500 requires 80 Watts to run but there is no entry for the GTX 650. We would recommend a PSU with at least 400 Watts for the GTX 650 and a PSU with at least 450 Watts for the Quadro FX 3500. The Quadro FX 3500 has been recommended a PSU with 50 Watts more than the GTX 650. The difference is significant enough that the Quadro FX 3500 may have a slight adverse affect on your yearly electricity bills in comparison to the GTX 650.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed1110 MHzvs470 MHz
Boost Clock-vs-
ArchitectureKepler GK107-450-A2G71GL
OC Potential Poor vs -
Driver Support Good vs -
Release Date01 Sep 2012vs20 Apr 2006
GPU LinkGD LinkGD Link

Resolution Performance

1366x768 - green tick vs green tick -
green tick vs -
green tick vs -
green tick vs -
green tick vs -

GPU Memory

Memory1024 MBvs256 MB
Memory Speed1250 MHzvs660 MHz
Memory Bus128 Bitvs256 Bit
Memory TypeGDDR5vsGDDR3
Memory Bandwidth80GB/secvs42.2GB/sec
L2 Cache 256 KB green tick vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%

GPU Display

Shader Processing Units384vs7
Actual Shader Performance21%vs0%
Texture Mapping Units32vs-
Texture Rate35.5 GTexel/svs-
Render Output Units16vs-
Pixel Rate17.8 GPixel/svs-

GPU Outputs

Max Digital Resolution (WxH)4096x2160vs2560x1600
VGA Connections1vs-
DVI Connections2vs-
HDMI Connections1vs-
DisplayPort Connections-vs-

GPU Power Requirements

Max Power-80 Watts
Recommended PSU400 Watts & 33 Ampsvs450 Watts

GPU Features

Shader Model5.0vs3.0
Open GL4.5vs2.0
Open CL-vs-
Notebook GPUnono

GPU Supporting Hardware

Recommended ProcessorIntel Core i3-3220 3.3GHz-
Recommended RAM8 GB-
Maximum Recommended Gaming Resolution1600x900-

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewGeForce GTX 650 Gigabyte OC 1GB Edition is a special edition of the fast-middle-class GeForce GTX 650 1GB.
This special edition comes overclocked out of the box to 1110MHz and features a custom-designed 10 cm cooler.
Benchmarks indicate a 4% performance boost when compared to the reference card and so this GPU is suitable for medium to high settings on most demanding games but not with extreme resolutions.
The Quadro line of GPU cards emerged in an effort at market segmentation by NVIDIA. In introducing Quadro, NVIDIA was able to charge a premium for essentially the same graphics hardware in professional markets, and direct resources to properly serve the needs of those markets. To differentiate their offerings, NVIDIA used driver software and firmware to enable features vital to segments of the workstation market; e.g., high performance anti-aliased lines and two-sided lighting were reserved for the Quadro product. In addition, improved support through a certified driver program was put in place. These features were of little value in the gaming markets that NVIDIA's products already sold to, but prevented high end customers from using the less expensive products. This practice continues even today although some products use higher capacity faster memory.
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