Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game GeForce 9800M GT SLI GeForce GTX 285M
Cyberpunk 2077 742% 700%
Assassins Creed: Valhalla 670% 631%
Call of Duty: Black Ops Cold War 645% 608%
FIFA 21 325% 303%
Microsoft Flight Simulator 645% 608%
World of Warcraft: Shadowlands 1107% 1046%
Watch Dogs Legion 712% 671%
Horizon: Zero Dawn 697% 657%
Grand Theft Auto VI 1085% 1025%
Genshin Impact 742% 700%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 285M are very slightly better than the Nvidia GeForce 9800M GT SLI.

The GeForce GTX 285M was released over a year more recently than the 9800M GT, and so the GeForce GTX 285M is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the 9800M GT.

The GeForce 9800M GT SLI and the GeForce GTX 285M have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.

The 9800M GT has 38.4 GB/sec greater memory bandwidth than the GeForce GTX 285M, which means that the memory performance of the 9800M GT is noticeably better than the GeForce GTX 285M.

The GeForce 9800M GT SLI has 192 Shader Processing Units and the GeForce GTX 285M has 128. However, the actual shader performance of the 9800M GT is 96 and the actual shader performance of the GeForce GTX 285M is 192. The GeForce GTX 285M having 96 better shader performance is not particularly notable, as altogether the 9800M GT performs better when taking into account other relevant data.

The GeForce 9800M GT SLI requires 130 Watts to run and the GeForce GTX 285M requires 75 Watts. The 9800M GT requires 55 Watts more than the GeForce GTX 285M to run. The difference is significant enough that the 9800M GT may have an adverse affect on your yearly electricity bills in comparison to the GeForce GTX 285M.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed500 MHzvs600 MHz
Boost Clock-vs-
ArchitectureG92 (x2)Tesla G92-N10E-GTX1-B1
OC Potential - vs Poor
Driver Support - vs Poor
Release Date01 Jul 2008vs01 Feb 2010
GPU LinkGD LinkGD Link
Approved
Comparison

GPU Memory

Memory1024 MBvs1024 MB
Memory Speed800 MHzvs1000 MHz
Memory Bus512 Bitvs256 Bit
Memory TypeGDDR3vsGDDR3
Memory Bandwidth102.4GB/secvs64GB/sec
L2 Cache 0 KB green tick vs green tick 0 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units192vs128
Actual Shader Performance5%vs9%
Technology65nmvs65nm
Texture Mapping Units-vs64
Texture Rate-vs38.4 GTexel/s
Render Output Units-vs16
Pixel Rate-vs9.6 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs1
DVI Connections0vs2
HDMI Connections0vs1
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power130 Wattsvs75 Watts
Recommended PSU--

GPU Features

DirectX10vs10.0
Shader Model4.0vs4.0
Open GL2.1vs3.3
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsyes
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewGeForce 9800M GT SLI is a solution of two GeForce 9800M GT put together using NVIDIA'S SLI technology.
Check the page of GeForce 9800M GT to know more about its chip.
As usual, SLI relies a lot on proper driver support and may suffer from micro-stuttering in lower frame rates (below 30). Benchmarks indicate the performance is overall, up to X% better than a single GeForce 9800M GT performing by itself but at times (depending whether or not the 3D game supports SLI or in the graphics driver) it performed worse than a single GeForce 9800M GT.
A few demanding games will run at the highest settings with fluent frame rates (30+) but overall most games will require reduced settings to be played optimally.
GeForce GTX 285M is a high-end GPU based on the first shader unified architecture.
It's based on the G92b Core and therefore offers 128 Shader Processing Units, 64 TMUs and 16 ROPs on a 256-bit memory interface of standard GDDR3. Its central unit runs at 600MHz and the memory clock operates at 1000MHz. It's therefore related to GeForce 9800 GTX and should perform considerably worse due to its lower central unit but it only ends up being 1-2% slower due to extended driver support.
Compared to GeForce GTX 280M it's only marginally faster but should remain within the same power envelope.
Most modern demanding games, at the time of its release, such as Crysis were playable at the highest settings using a 720p+ resolution. Therefore, today's modern demanding games should still run fluently at medium settings. However, DirectX 11 games aren't supported.
Recommended CPU
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Possible GPU Upgrades
N/A
N/A
GPU Variants
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