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Gaming Performance Comparison

Recommended System Requirements
Game GeForce 9800M GT SLI GeForce G 103M
Cyberpunk 2077 742% 5879%
Assassins Creed: Valhalla 670% 5368%
Call of Duty: Black Ops Cold War 645% 5191%
FIFA 21 325% 2916%
Microsoft Flight Simulator 645% 5191%
World of Warcraft: Shadowlands 1107% 8471%
Watch Dogs Legion 712% 5667%
Horizon: Zero Dawn 697% 5561%
Grand Theft Auto VI 1085% 8313%
Genshin Impact 742% 5879%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 9800M GT SLI are massively better than the Nvidia GeForce G 103M.

The GeForce G 103M was released over a year more recently than the 9800M GT, and so the GeForce G 103M is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the 9800M GT.

The 9800M GT has 512 MB more video memory than the GeForce G 103M, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the 9800M GT also has superior memory performance overall.

The 9800M GT has 94.4 GB/sec greater memory bandwidth than the GeForce G 103M, which means that the memory performance of the 9800M GT is massively better than the GeForce G 103M.

The GeForce 9800M GT SLI has 192 Shader Processing Units and the GeForce G 103M has 8. However, the actual shader performance of the 9800M GT is 96 and the actual shader performance of the GeForce G 103M is 5. The 9800M GT having 91 better shader performance and an altogether better performance when taking into account other relevant data means that the 9800M GT delivers a massively smoother and more efficient experience when processing graphical data than the GeForce G 103M.

The GeForce 9800M GT SLI requires 130 Watts to run and the GeForce G 103M requires 14 Watts. The 9800M GT requires 116 Watts more than the GeForce G 103M to run. The difference is significant enough that the 9800M GT may have an adverse affect on your yearly electricity bills in comparison to the GeForce G 103M.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed500 MHzvs640 MHz
Boost Clock-vs-
ArchitectureG92 (x2)G98
OC Potential - vs Poor
Driver Support - vs -
Release Date01 Jul 2008vs01 Sep 2009
GPU LinkGD LinkGD Link
Approved
Comparison

GPU Memory

Memory1024 MBvs512 MB
Memory Speed800 MHzvs500 MHz
Memory Bus512 Bitvs64 Bit
Memory TypeGDDR3vsDDR2
Memory Bandwidth102.4GB/secvs8GB/sec
L2 Cache 0 KB green tick vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units192vs8
Actual Shader Performance5%vs0%
Technology65nmvs65nm
Texture Mapping Units-vs8
Texture Rate-vs5.1 GTexel/s
Render Output Units-vs4
Pixel Rate-vs2.6 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs1
DVI Connections0vs1
HDMI Connections0vs1
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power130 Wattsvs14 Watts
Recommended PSU--

GPU Features

DirectX10vs10
Shader Model4.0vs4.0
Open GL2.1vs2.1
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewGeForce 9800M GT SLI is a solution of two GeForce 9800M GT put together using NVIDIA'S SLI technology.
Check the page of GeForce 9800M GT to know more about its chip.
As usual, SLI relies a lot on proper driver support and may suffer from micro-stuttering in lower frame rates (below 30). Benchmarks indicate the performance is overall, up to X% better than a single GeForce 9800M GT performing by itself but at times (depending whether or not the 3D game supports SLI or in the graphics driver) it performed worse than a single GeForce 9800M GT.
A few demanding games will run at the highest settings with fluent frame rates (30+) but overall most games will require reduced settings to be played optimally.
GeForce G 103M is an entry-class level GPU of the 100M Series released by NVIDIA, in 2009.
Since it only supports DirectX up to 10, games that use DirectX 11 are not supported and unplayable.
It uses the architecture 'G98', which is the same of the GeForce 9300M GS but comes with higher clock frequencies and it's manufactured at 55nm instead of 65nm, so the performance is a little better and even though it supports DirectX 10, even most forgiving games that use it, will only be playable at low settings. Very demanding games like Metro 2033 or The Witcher 2 are certainly unplayable, even at the lowest settings and even demanding games like Crysis 2 and Skyrim V might be unplayable at low settings. Even less demanding, modern, games, like Sims 3, require reduced settings to run smoothly.
Recommended CPU
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Possible GPU Upgrades
N/A
N/A
GPU Variants
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