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Gaming Performance Comparison

Recommended System Requirements
Game Radeon X1050 All-in-Wonder Radeon 7500
Cyberpunk 2077 7640% 9087%
Hitman 3 9968% 11851%
Assassins Creed: Valhalla 6979% 8302%
Resident Evil 8 7640% 9087%
FIFA 21 3804% 4534%
Grand Theft Auto VI 10790% 12827%
Call of Duty: Black Ops Cold War 6749% 8030%
Genshin Impact 7640% 9087%
The Medium 9558% 11363%
Far Cry 6 11099% 13193%

In terms of overall gaming performance, the graphical capabilities of the AMD Radeon X1050 are noticeably better than the AMD All-in-Wonder Radeon 7500.

The Radeon X1050 was released over three years more recently than the All-in-Wonder Radeon 7500, and so the Radeon X1050 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the All-in-Wonder Radeon 7500 when running the latest games.

Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.

The Radeon X1050 has 64 MB more video memory than the All-in-Wonder Radeon 7500, so is likely to be slightly better at displaying game textures at higher resolutions. However, overall, the All-in-Wonder Radeon 7500 has superior memory performance.

The All-in-Wonder Radeon 7500 has 0.5 GB/sec greater memory bandwidth than the Radeon X1050, which means that the memory performance of the All-in-Wonder Radeon 7500 is marginally better than the Radeon X1050.

The Radeon X1050 has 4 Shader Processing Units and the All-in-Wonder Radeon 7500 has 2. However, the actual shader performance of the Radeon X1050 is 1 and the actual shader performance of the All-in-Wonder Radeon 7500 is 0. The Radeon X1050 having 1 better shader performance and an altogether better performance when taking into account other relevant data means that the Radeon X1050 delivers a marginally smoother and more efficient experience when processing graphical data than the All-in-Wonder Radeon 7500.

The Radeon X1050 requires 24 Watts to run but there is no entry for the All-in-Wonder Radeon 7500. We would recommend a PSU with at least 300 Watts for the Radeon X1050.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed400 MHzvs260 MHz
Boost Clock-vs-
ArchitectureRV370RV200
OC Potential Fair vs -
Driver Support - vs -
Release Date07 Dec 2006vs22 Jan 2002
GPU LinkGD LinkGD Link
Approved
Comparison

GPU Memory

Memory128 MBvs64 MB
Memory Speed333 MHzvs360 MHz
Memory Bus64 Bitvs128 Bit
Memory TypeDDR2vsDDR
Memory Bandwidth5.3GB/secvs5.8GB/sec
L2 Cache - vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units4vs2
Actual Shader Performance0%vs-
Technology110nmvs-
Texture Mapping Units4vs-
Texture Rate1.6 GTexel/svs-
Render Output Units4vs-
Pixel Rate1.6 GPixel/svs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs1600x1200
VGA Connections1vs1
DVI Connections1vs-
HDMI Connections0vs-
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power24 Watts-
Recommended PSU300 Watts & 18 Amps-

GPU Features

DirectX9vs7
Shader Model2.0vs-
Open GL2.0vs1.4
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsno
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewRadeon X1050 is an entry-level GFX based on the 110nm variant of the R300 architecture.
It's based on the RV370 Core and offers 4 Pixel Shaders, 4 TMUs and 4 ROPs, on a 64-bit of standard DDR2. The central unit runs at 400MHz and the memory clock operates at up to 333MHz. Expect a TDP of up to 24 Watt.
Radeon X1050 is not related to the rest of the X1000 Series GPUs due to being based on the R300 architecture and not on the R500. Its performance is relatively limited - even for DirectX 9 based games. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported.
The All-in-Wonder (also abbreviated to AIW) was a combination graphics card/TV tuner card designed by ATI Technologies. It was introduced on November 11, 1996. ATI had previously used the Wonder trademark on other graphics cards, however, they were not full TV/graphics combo cards (EGA Wonder, VGA Wonder, Graphics Wonder). ATI also makes other TV oriented cards that use the word Wonder (TV Wonder, HDTV Wonder, DV Wonder), and remote control (Remote Wonder). The All-in-Wonder line debuted with the Rage chipset series. The cards were available in two forms, built by third-party manufacturers (marked as 'Powered by ATI') as well as by ATI itself ('Built by ATI')
Recommended CPU
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Possible GPU Upgrades
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GPU Variants
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