Recommended System Requirements | ||
---|---|---|
Game | Radeon X1050 | Intel 945GM Express Family |
Cyberpunk 2077 | 7640% | 9558% |
Hitman 3 | 9968% | 12464% |
Assassins Creed: Valhalla | 6979% | 8733% |
Resident Evil 8 | 7640% | 9558% |
FIFA 21 | 3804% | 4772% |
Grand Theft Auto VI | 10790% | 13490% |
Call of Duty: Black Ops Cold War | 6749% | 8447% |
The Medium | 9558% | 11951% |
Genshin Impact | 7640% | 9558% |
Far Cry 6 | 11099% | 13874% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon X1050 are noticeably better than the Intel 945GM Express Family.
The Radeon X1050 was released over a year more recently than the 945GM Express Family, and so the Radeon X1050 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the 945GM Express Family.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The Radeon X1050 and the 945GM Express Family have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The Radeon X1050 has 5.3 GB/sec greater memory bandwidth than the 945GM Express Family, which means that the memory performance of the Radeon X1050 is marginally better than the 945GM Express Family.
The Radeon X1050 has 4 Shader Processing Units but the 945GM Express Family does not have an entry, so the two GPUs cannot be reliably compared in this area.
The Radeon X1050 requires 24 Watts to run but there is no entry for the 945GM Express Family. We would recommend a PSU with at least 300 Watts for the Radeon X1050.
Core Speed | 400 MHz | ![]() | vs | 224 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | RV370 | Calistoga | |||
OC Potential | Fair |
![]() |
vs | - | |
Driver Support | - | vs | - | ||
Release Date | 07 Dec 2006 | ![]() | vs | 01 Mar 2005 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | 128 MB | ![]() | vs | ![]() | N/A |
---|---|---|---|---|---|
Memory Speed | 333 MHz | ![]() | vs | - | |
Memory Bus | 64 Bit | ![]() | vs | - | |
Memory Type | DDR2 | ![]() | vs | - | |
Memory Bandwidth | 5.3GB/sec | ![]() | vs | - | |
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 4 | ![]() | vs | - | |
---|---|---|---|---|---|
Actual Shader Performance | 0% | ![]() | vs | - | |
Technology | 110nm | ![]() | vs | - | |
Texture Mapping Units | 4 | ![]() | vs | - | |
Texture Rate | 1.6 GTexel/s | ![]() | vs | - | |
Render Output Units | 4 | ![]() | vs | - | |
Pixel Rate | 1.6 GPixel/s | ![]() | vs | - | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | 1600x1200 | |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | 0 | |
DVI Connections | 1 | ![]() | vs | 0 | |
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 24 Watts | - | |||
---|---|---|---|---|---|
Recommended PSU | 300 Watts & 18 Amps | - |
DirectX | 9 | ![]() | vs | ![]() | 9 |
---|---|---|---|---|---|
Shader Model | 2.0 | ![]() | vs | ![]() | 2.0 |
Open GL | 2.0 | ![]() | vs | 1.4 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | no | |
Comparison |
Recommended Processor | - | - | |||
---|---|---|---|---|---|
Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
---|
Mini Review | Radeon X1050 is an entry-level GFX based on the 110nm variant of the R300 architecture. It's based on the RV370 Core and offers 4 Pixel Shaders, 4 TMUs and 4 ROPs, on a 64-bit of standard DDR2. The central unit runs at 400MHz and the memory clock operates at up to 333MHz. Expect a TDP of up to 24 Watt. Radeon X1050 is not related to the rest of the X1000 Series GPUs due to being based on the R300 architecture and not on the R500. Its performance is relatively limited - even for DirectX 9 based games. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported. | The Intel Graphics Media Accelerator, or GMA, is Intel's current line of integrated graphics processors built into various motherboard chipsets. These integrated graphics products allow a computer to be built without a separate graphics card, which can reduce cost, power consumption and noise. They are commonly found on low-priced notebook and desktop computers as well as business computers, which do not need high levels of graphics capability. 90% of all PCs sold have integrated graphics. They rely on the computer's main memory for storage, which imposes a performance penalty, as both the CPU and GPU have to access memory over the same bus. |
---|
Recommended CPU | - | - | |||
---|---|---|---|---|---|
Possible GPU Upgrades | - | - | |||
GPU Variants | - | - |