Recommended System Requirements | ||
---|---|---|
Game | GeForce GTX 675M SLI | GeForce GTX 770M |
Cyberpunk 2077 | 109% | 163% |
Assassins Creed: Valhalla | 91% | 140% |
Call of Duty: Black Ops Cold War | 85% | 133% |
FIFA 21 | 6% | 33% |
Grand Theft Auto VI | 194% | 270% |
Hitman 3 | 172% | 242% |
Genshin Impact | 109% | 163% |
Far Cry 6 | 203% | 280% |
World of Warcraft: Shadowlands | 200% | 277% |
Watch Dogs Legion | 102% | 153% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 675M SLI are noticeably better than the Nvidia GeForce GTX 770M.
The GeForce GTX 770M has a 191 MHz higher core clock speed than the GTX 675M, but the GTX 675M has 48 more Texture Mapping Units than the GeForce GTX 770M. As a result, the GTX 675M exhibits a 14.5 GTexel/s better Texture Fill Rate than the GeForce GTX 770M. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GeForce GTX 770M has a 191 MHz higher core clock speed than the GTX 675M, but the GTX 675M has 40 more Render Output Units than the GeForce GTX 770M. As a result, the GTX 675M exhibits a 20.2 GPixel/s better Pixel Fill Rate than the GeForce GTX 770M. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GeForce GTX 770M was released over a year more recently than the GTX 675M, and so the GeForce GTX 770M is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GTX 675M.
The GTX 675M has 1024 MB more video memory than the GeForce GTX 770M, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GTX 675M also has superior memory performance overall.
The GTX 675M has 95.8 GB/sec greater memory bandwidth than the GeForce GTX 770M, which means that the memory performance of the GTX 675M is massively better than the GeForce GTX 770M.
The GeForce GTX 675M SLI has 768 Shader Processing Units and the GeForce GTX 770M has 960. However, the actual shader performance of the GTX 675M is 952 and the actual shader performance of the GeForce GTX 770M is 779. The GTX 675M having 173 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 675M delivers a massively smoother and more efficient experience when processing graphical data than the GeForce GTX 770M.
The GeForce GTX 770M transistor size technology is 12 nm (nanometers) smaller than the GTX 675M. This means that the GeForce GTX 770M is expected to run slightly cooler and achieve higher clock frequencies than the GTX 675M.
The GeForce GTX 675M SLI requires 200 Watts to run and the GeForce GTX 770M requires 75 Watts. The GTX 675M requires 125 Watts more than the GeForce GTX 770M to run. The difference is significant enough that the GTX 675M may have an adverse affect on your yearly electricity bills in comparison to the GeForce GTX 770M.
Core Speed | 620 MHz | vs | ![]() | 811 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | Fermi GF114 (x2) | Kepler GK106-N14E-GS-A1 | |||
OC Potential | None | vs |
![]() | Fair | |
Driver Support | - | vs | Good | ||
Release Date | 22 Mar 2012 | vs | ![]() | 30 May 2013 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | vs | ![]() |
10
|
|
---|---|---|---|---|---|
1600x900 | 9.3
|
![]() |
vs | 8.4
|
|
1920x1080 | 7.3
|
![]() |
vs | 6.5
|
|
2560x1440 | 5.3
|
![]() |
vs | 4.4
|
|
3840x2160 | - | vs | ![]() |
2.7
|
Memory | 4096 MB | ![]() | vs | 3072 MB | |
---|---|---|---|---|---|
Memory Speed | 750 MHz | vs | ![]() | 1002 MHz | |
Memory Bus | 512 Bit | ![]() | vs | 192 Bit | |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 192GB/sec | ![]() | vs | 96.2GB/sec | |
L2 Cache | 0 KB | vs | ![]() |
384 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 768 | vs | ![]() | 960 | |
---|---|---|---|---|---|
Actual Shader Performance | 46% | ![]() | vs | 37% | |
Technology | 40nm | vs | ![]() | 28nm | |
Texture Mapping Units | 128 | ![]() | vs | 80 | |
Texture Rate | 79.4 GTexel/s | ![]() | vs | 64.9 GTexel/s | |
Render Output Units | 64 | ![]() | vs | 24 | |
Pixel Rate | 39.7 GPixel/s | ![]() | vs | 19.5 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | vs | ![]() | 4096x2160 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 200 Watts | vs | ![]() | 75 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 11 | vs | ![]() | 12.0 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.1 | vs | ![]() | 4.5 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | no | vs | ![]() | yes | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i7-3610QM 4-Core 2.3GHz | ![]() | vs | Intel Core i7-4700MQ 4-Core 2.4GHz | |
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1920x1080 | ![]() | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
---|
Mini Review | GeForce GTX 675M SLI is a solution of two GeForce GTX 675M put together using NVIDIA'S SLI technology. Check the page of GeForce GTX 675M to know more about its chip. As usual, SLI relies a lot on proper driver support and may suffer from micro-stuttering in lower frame rates (below 30). Benchmarks indicate the performance is overall, about 35% better than a single GeForce GTX 675M performing by itself but at times (depending whether or not the 3D game supports SLI or in the graphics driver) it performed worse than a single GeForce GTX 675M. Even the most demanding games will run at the highest settings. | Overview GeForce GTX 770M is a Performance Mobile Graphics Card based on the first revision of the Kepler Architecture. Architecture The Kepler Architecture was NVIDIA's big step to power efficiency. Each Stream Multiprocessor (SMX) now hosts 192 Shader Processing Units - against the 48 of older Fermi Architecture, and has been redesigned being now clocked at the same speed of the Central Unit. This means they are more energy efficient and will consequently lead to cooler operating temperatures. However, it also means they are weaker. It can be said that one Fermi SMX is as fast as 2 Kepler SMXs. Additionally, and not available in all GPUs, Kepler also introduced the Boost Clock Feature. The Boost Clock is an even higher Clock Speed activated when in gaming mode and becomes the effective speed of the GPU. GPU It equips a GPU Codenamed Kepler GK106-N14E-GS-A1 which has 5 Stream Multiprocessors activated and thus offers 960 Shader Processing Units, 80 TMUs and 24 ROPs. The Central Unit is clocked at 811MHz. Memory The GPU accesses a 3GB frame buffer of fast GDDR5, through a 192-bit memory interface. The size of the frame buffer is exaggerated and no way benefits the GPU. The Memory Clock Operates at 1002MHz. Features DirectX 11.0 Support (11.0 Hardware Default) and support for SLI, Kepler Boost, Optimus, CUDA, OpenCL, DirectCompute, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies Power Consumption With a rated board TDP of 75W, it is suited for large laptops. Performance GeForce GTX 770M is essentially a fast GeForce GTX 675MX. Gaming benchmarks indicate its performance is slightly better than the older GeForce GTX 675MX. System Suggestions We recommend a Powerful Processor (Intel Core i7 Mobile) and 8GB of RAM for a system with GeForce GTX 770M. |
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Recommended CPU | |||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |