Recommended System Requirements | ||
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Game | Radeon HD 5450 Sapphire 1GB DDR3 Edition | Radeon HD 4290 |
Cyberpunk 2077 | 2768% | 4297% |
Hitman 3 | 3631% | 5620% |
Assassins Creed: Valhalla | 2523% | 3921% |
Resident Evil 8 | 2768% | 4297% |
FIFA 21 | 1347% | 2118% |
Grand Theft Auto VI | 3936% | 6087% |
Call of Duty: Black Ops Cold War | 2438% | 3791% |
Genshin Impact | 2768% | 4297% |
The Medium | 3479% | 5386% |
Far Cry 6 | 4050% | 6262% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon HD 5450 Sapphire 1GB DDR3 Edition are significantly better than the AMD Radeon HD 4290.
The Radeon HD 4290 has a 50 MHz higher core clock speed than the HD 5450, but the HD 5450 has 4 more Texture Mapping Units than the Radeon HD 4290. As a result, the HD 5450 exhibits a 2.4 GTexel/s better Texture Fill Rate than the Radeon HD 4290. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The Radeon HD 4290 has a 50 MHz higher core clock speed than the HD 5450 and the same number of Render Output Units. This results in the Radeon HD 4290 providing 0.2 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The HD 5450 was released over a year more recently than the Radeon HD 4290, and so the HD 5450 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the Radeon HD 4290.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The HD 5450 has 896 MB more video memory than the Radeon HD 4290, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the HD 5450 also has superior memory performance overall.
The HD 5450 has 10.7 GB/sec greater memory bandwidth than the Radeon HD 4290, which means that the memory performance of the HD 5450 is slightly better than the Radeon HD 4290.
The Radeon HD 5450 Sapphire 1GB DDR3 Edition has 80 Shader Processing Units and the Radeon HD 4290 has 40. However, the actual shader performance of the HD 5450 is 52 and the actual shader performance of the Radeon HD 4290 is 18. The HD 5450 having 34 better shader performance and an altogether better performance when taking into account other relevant data means that the HD 5450 delivers a marginally smoother and more efficient experience when processing graphical data than the Radeon HD 4290.
The HD 5450 transistor size technology is 15 nm (nanometers) smaller than the Radeon HD 4290. This means that the HD 5450 is expected to run slightly cooler and achieve higher clock frequencies than the Radeon HD 4290. While they exhibit similar graphical performance, the HD 5450 should consume less power than the Radeon HD 4290.
We would recommend a PSU with at least 400 Watts for the HD 5450.
Core Speed | 650 MHz | vs | ![]() | 700 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | Terascale 2 Cedar PRO | RS880D | |||
OC Potential | Fair |
![]() |
vs | None | |
Driver Support | - | vs | - | ||
Release Date | 01 Aug 2012 | ![]() | vs | 01 Mar 2010 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | 1024 MB | ![]() | vs | N/A | |
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Memory Speed | 667 MHz | ![]() | vs | - | |
Memory Bus | 64 Bit | ![]() | vs | 32 Bit | |
Memory Type | DDR3 | ![]() | vs | DDR2 | |
Memory Bandwidth | 10.7GB/sec | ![]() | vs | - | |
L2 Cache | 128 KB | ![]() |
vs | - | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 80 | ![]() | vs | 40 | |
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Actual Shader Performance | 3% | ![]() | vs | 1% | |
Technology | 40nm | ![]() | vs | 55nm | |
Texture Mapping Units | 8 | ![]() | vs | 4 | |
Texture Rate | 5.2 GTexel/s | ![]() | vs | 2.8 GTexel/s | |
Render Output Units | 4 | ![]() | vs | ![]() | 4 |
Pixel Rate | 2.6 GPixel/s | vs | ![]() | 2.8 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | - | |
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VGA Connections | 0 | vs | ![]() | 1 | |
DVI Connections | 1 | ![]() | vs | 0 | |
HDMI Connections | 1 | ![]() | vs | 0 | |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | - | |||
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Recommended PSU | 400 Watts | - |
DirectX | 11 | ![]() | vs | 10.1 | |
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Shader Model | 5.0 | ![]() | vs | 4.1 | |
Open GL | 3.2 | ![]() | vs | ![]() | 3.2 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | yes | ![]() | vs | no | |
Dedicated | yes | ![]() | vs | no | |
Comparison |
Recommended Processor | Intel Celeron E1600 Dual-Core 2.4GHz | - | |||
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Recommended RAM | 3 GB | - | |||
Maximum Recommended Gaming Resolution | 1024x768 | ![]() | - |
Performance Value | ![]() |
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Mini Review | Radeon HD 5450 Sapphire 1GB DDR3 Edition is a special edition of the entry-level Radeon HD 5450 that features a slightly lower operating memory clock (667MHz, instead of 800MHz) which reduces the effective memory bandwidth between the GPU and the frame buffer. However, this does not necessarily reduce its overall performance under normal circumstances since its biggest weakness is the processing power. However, paired with a 64-bit bus, the overall performance might be bottleneck in most of today's modern games. | Radeon HD 4290 (IGP) is an integrated GPU on the AMD 890GX Chipset. It's based on the RS880D Core and offers 40 Shader Processing Units, 4 TMUs and 4 ROPs a 32-bit memory interface of either DDR2 (more commonly) or DDR3. The central unit runs, commonly, at up to 700MHz and the memory clock's operating speed depends on the system RAM's speed. Radeon HD 4290's performance depends on the users system configuration which will define the operating memory clock's speed and on the desktop manufacturer which decides its central unit's speed. Therefore, Radeon HD 4290, even if paired with DDR3 won't offer similar performance to the dedicated Radeon HD 4350. DirectX 11 games aren't supported. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | - | ||||
GPU Variants | - | - |