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Gaming Performance Comparison

Recommended System Requirements
Game Radeon HD 7750 VTX3D 1GB DDR3 Edition Radeon X1600 Pro 512MB
Red Dead Redemption 2 386% 2321%
Doom Eternal 318% 1981%
Cyberpunk 2077 568% 3226%
Call of Duty: Modern Warfare 386% 2321%
Dragon Ball Z Kakarot 200% 1393%
Microsoft Flight Simulator 568% 3226%
Star Wars: Jedi - Fallen Order 568% 3226%
Grand Theft Auto VI 643% 3599%
Need For Speed Heat 386% 2321%
Warcraft 3: Reforged 81% 7%

In terms of overall gaming performance, the graphical capabilities of the AMD Radeon HD 7750 VTX3D 1GB DDR3 Edition are massively better than the AMD Radeon X1600 Pro 512MB.

The HD 7750 was released over three years more recently than the X1600 Pro, and so the HD 7750 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the X1600 Pro when running the latest games.

The HD 7750 has 512 MB more video memory than the X1600 Pro, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the HD 7750 also has superior memory performance overall.

The HD 7750 has 13.1 GB/sec greater memory bandwidth than the X1600 Pro, which means that the memory performance of the HD 7750 is slightly better than the X1600 Pro.

The Radeon HD 7750 VTX3D 1GB DDR3 Edition has 512 Shader Processing Units and the Radeon X1600 Pro 512MB has 12. However, the actual shader performance of the HD 7750 is 348 and the actual shader performance of the X1600 Pro is 4. The HD 7750 having 344 better shader performance and an altogether better performance when taking into account other relevant data means that the HD 7750 delivers a significantly smoother and more efficient experience when processing graphical data than the X1600 Pro.

The Radeon X1600 Pro 512MB requires 41 Watts to run but there is no entry for the HD 7750. We would recommend a PSU with at least 400 Watts for the HD 7750 and a PSU with at least 350 Watts for the X1600 Pro. The HD 7750 has been recommended a PSU with 50 Watts more than the X1600 Pro. The difference is significant enough that the HD 7750 may have a slight adverse affect on your yearly electricity bills in comparison to the X1600 Pro.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed800 MHzvs500 MHz
Boost Clock-vs-
ArchitectureGCN 1.0 Cape Verde PRORV530
OC Potential Good vs Poor
Driver Support Good vs -
Release Date01 Oct 2012vs01 Oct 2005
GPU LinkGD LinkGD Link

Resolution Performance

green tick vs -
green tick vs -
green tick vs -
green tick vs -
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GPU Memory

Memory1024 MBvs512 MB
Memory Speed800 MHzvs390 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR3vsGDDR3
Memory Bandwidth25.6GB/secvs12.5GB/sec
L2 Cache 512 KB green tick vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%

GPU Display

Shader Processing Units512vs12
Actual Shader Performance17%vs0%
Texture Mapping Units32vs-
Texture Rate25.6 GTexel/svs-
Render Output Units16vs-
Pixel Rate12.8 GPixel/svs-

GPU Outputs

Max Digital Resolution (WxH)4096x2160vs2048x1536
VGA Connections1vs1
DVI Connections1vs1
HDMI Connections1vs0
DisplayPort Connections-vs-

GPU Power Requirements

Max Power-41 Watts
Recommended PSU400 Wattsvs350 Watts & 18 Amps

GPU Features

Shader Model5.0vs3.0
Open GL4.4vs2.0
Open CL-vs-
Notebook GPUnono

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewRadeon HD 7750 VTX3D 1GB DDR3 Edition is a special edition of the fast-middle-class Radeon HD 7750 1GB DDR3.
This version has no new features (when compared to the DDR3 version) and so it performs exactly like it.
Radeon X1600 PRO 512MB is a middle-class GPU based on the 90nm variant of the R500 architecture.
It's based on the RV530 Core and offers 12 Pixel Shaders, 4 TMUs and 4 ROPs, on a 128-bit of standard GDDR3. The central unit runs at 500MHz and the memory clock operates at up to 390MHz.
It's therefore a further clocked Radeon X1300 XT, equipped with GDDR3, with a 512MB frame buffer, which might prove useful in some of today's modern games, and support for crossfire. It's significantly faster than its predecessors and so some of today's games might be playable at medium settings although the low preset will have to be used on most. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported.
Recommended CPU
Possible GPU Upgrades
GPU Variants