Select any two GPUs for comparison

Gaming Performance Comparison

Recommended System Requirements
Game Intel HD Pentium G630 Radeon X1050
Cyberpunk 2077 4070% 7640%
Hitman 3 5324% 9968%
Assassins Creed: Valhalla 3714% 6979%
The Medium 5103% 9558%
Resident Evil 8 4070% 7640%
FIFA 21 2003% 3804%
Call of Duty: Black Ops Cold War 3590% 6749%
Grand Theft Auto VI 5767% 10790%
Genshin Impact 4070% 7640%
Far Cry 6 5933% 11099%

In terms of overall gaming performance, the graphical capabilities of the Intel HD Pentium G630 are significantly better than the AMD Radeon X1050.

The HD Pentium G630 was released over three years more recently than the Radeon X1050, and so the HD Pentium G630 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the Radeon X1050 when running the latest games.

Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.

The Radeon X1050 has 128 MB video memory, but the HD Pentium G630 does not have an entry, so the two GPUs cannot be reliably compared in this area.

The HD Pentium G630 has 6 Shader Processing Units and the Radeon X1050 has 4. However, the actual shader performance of the HD Pentium G630 is 16 and the actual shader performance of the Radeon X1050 is 1. The HD Pentium G630 having 15 better shader performance and an altogether better performance when taking into account other relevant data means that the HD Pentium G630 delivers a marginally smoother and more efficient experience when processing graphical data than the Radeon X1050.

The Radeon X1050 requires 24 Watts to run but there is no entry for the HD Pentium G630. We would recommend a PSU with at least 300 Watts for the Radeon X1050, but we do not have a recommended PSU wattage for the HD Pentium G630.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed850 MHzvs400 MHz
Boost Clock-vs-
ArchitectureSandy BridgeRV370
OC Potential None vs Fair
Driver Support - vs -
Release Date01 Sep 2011vs07 Dec 2006
GPU LinkGD LinkGD Link

GPU Memory

MemoryN/Avs128 MB
Memory Speed533 MHzvs333 MHz
Memory Bus128 Bitvs64 Bit
Memory TypeDDR3vsDDR2
Memory Bandwidth17.1GB/secvs5.3GB/sec
L2 Cache - vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%

GPU Display

Shader Processing Units6vs4
Actual Shader Performance1%vs0%
Texture Mapping Units-vs4
Texture Rate-vs1.6 GTexel/s
Render Output Units-vs4
Pixel Rate-vs1.6 GPixel/s

GPU Outputs

Max Digital Resolution (WxH)-vs2560x1600
VGA Connections0vs1
DVI Connections0vs1
HDMI Connections0vs0
DisplayPort Connections-vs-

GPU Power Requirements

Max Power-24 Watts
Recommended PSU-300 Watts & 18 Amps

GPU Features

Shader Model4.1vs2.0
Open GL3.1vs2.0
Open CL-vs-
Notebook GPUnono

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewIntel HD Pentium G630 is a specific version of the Intel HD Graphics that comes embedded on the CPU 'Pentium G630 2.7GHz'.
It's based on the Sandy Bridge architecture, meaning it features 6 SPUs. The GPU's clock is initially set at 850MHz and can go to up to 1100MHz. The max memory type supported is DDR3 1066MHz - therefore, the GPU's max memory clock is 533MHz.
Intel HD Pentium G630's gaming performance is very limited and so most games will have to be played at very reduced settings while extremely demanding games are probably out of the question.
Radeon X1050 is an entry-level GFX based on the 110nm variant of the R300 architecture.
It's based on the RV370 Core and offers 4 Pixel Shaders, 4 TMUs and 4 ROPs, on a 64-bit of standard DDR2. The central unit runs at 400MHz and the memory clock operates at up to 333MHz. Expect a TDP of up to 24 Watt.
Radeon X1050 is not related to the rest of the X1000 Series GPUs due to being based on the R300 architecture and not on the R500. Its performance is relatively limited - even for DirectX 9 based games. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported.
Recommended CPU
Possible GPU Upgrades
GPU Variants