Select any two GPUs for comparison
VS

Gaming Performance Comparison

Recommended System Requirements
Game HD i7 3630QM GeForce GTX 660M
Red Dead Redemption 2 1835% 435%
Doom Eternal 1564% 360%
Cyberpunk 2077 2558% 635%
Call of Duty: Modern Warfare 1835% 435%
Dragon Ball Z Kakarot 1093% 230%
Microsoft Flight Simulator 2558% 635%
Star Wars: Jedi - Fallen Order 2558% 635%
Grand Theft Auto VI 2857% 718%
Need For Speed Heat 1835% 435%
Warcraft 3: Reforged 25% 79%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 660M are massively better than the Intel HD i7 3630QM.

The HD i7 3630QM was released less than a year after the GeForce GTX 660M, and so they are likely to have similar driver support for optimizing performance when running the latest games.

The GeForce GTX 660M has 2048 MB video memory, but the HD i7 3630QM does not have an entry, so the two GPUs cannot be reliably compared in this area.

The HD i7 3630QM has 16 Shader Processing Units and the GeForce GTX 660M has 384. However, the actual shader performance of the HD i7 3630QM is 51 and the actual shader performance of the GeForce GTX 660M is 365. The GeForce GTX 660M having 314 better shader performance and an altogether better performance when taking into account other relevant data means that the GeForce GTX 660M delivers a significantly smoother and more efficient experience when processing graphical data than the HD i7 3630QM.

The HD i7 3630QM requires 45 Watts to run and the GeForce GTX 660M requires 50 Watts. The GeForce GTX 660M requires 5 Watts more than the HD i7 3630QM to run. The difference is not significant enough for the GeForce GTX 660M to have a noticeably larger impact on your yearly electricity bills than the HD i7 3630QM.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed650 MHzvs835 MHz
Boost Clock-vs950 MHz
ArchitectureIvy BridgeKepler GK107-N13E-GE-A2
OC Potential None vs Poor
Driver Support - vs Good
Release Date01 Sep 2012vs22 Mar 2012
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768 - vs green tick
7.9
1600x900 - vs green tick
5.9
1920x1080 - vs green tick
4.4
2560x1440 - vs green tick
2.8
3840x2160 - vs green tick
1.8

GPU Memory

MemoryN/Avs2048 MB
Memory Speed800 MHzvs1000 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR3vsGDDR5
Memory Bandwidth25.6GB/secvs64GB/sec
L2 Cache - vs green tick 256 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units16vs384
Actual Shader Performance2%vs18%
Technology-vs28nm
Texture Mapping Units-vs32
Texture Rate-vs26.7 GTexel/s
Render Output Units-vs16
Pixel Rate-vs13.4 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)-vs4096x2160
VGA Connections0vs0
DVI Connections0vs0
HDMI Connections0vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power45 Wattsvs50 Watts
Recommended PSU--

GPU Features

DirectX11vs12.0
Shader Model5.0vs5.0
Open GL4.0vs4.5
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsyes
Dedicatednovsyes
Comparison

GPU Supporting Hardware

Recommended Processor-Intel Core i5-3360M 2.8GHz
Recommended RAM-8 GB
Maximum Recommended Gaming Resolution-1600x900

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewHD i7 3630QM is a specific version of the Intel HD Graphics 4000 that comes with the CPU 'Core i7-3630QM 4-Core 2.4GHz'.
The new features include DirectX 11 and Tessellation support though using them might not be a very good idea since even strong fast-middle-class GPUs struggle with them.
The core-clock is initially set at 650MHz and will go to up to 1150MHz, if necessary.
The performance depends a lot on the driver support and benchmarks indicate that the most demanding games, such as Metro 2033 can only be played at the lowest settings. Deus Ex 3, for example, ran fine at high settings but other demanding games such as Crysis 2 and Batman: Arkham City only ran fluently at medium settings.
Overview
GeForce GTX 660M is a Fast-Middle-Class Mobile Graphics Card based on the first revision of the Kepler Architecture.

Architecture
The Kepler Architecture was NVIDIA's big step to power efficiency. Each Stream Multiprocessor (SMX) now hosts 192 Shader Processing Units - against the 48 of older Fermi Architecture, and has been redesigned being now clocked at the same speed of the Central Unit. This means they are more energy efficient and will consequently lead to cooler operating temperatures. However, it also means they are weaker. It can be said that one Fermi SMX is as fast as 2 Kepler SMXs.
Additionally, and not available in all GPUs, Kepler also introduced the Boost Clock Feature. The Boost Clock is an even higher Clock Speed activated when in gaming mode and becomes the effective speed of the GPU.

GPU
It equips a GPU Codenamed GK107-N13E-GE-A2 which has 2 Stream Multiprocessors activated and thus offers 384 Shader Processing Units, 32 TMUs and 16 ROPs. The Central Unit is initially clocked at 835MHz and goes up to 950MHz, in Turbo Mode.

Memory
The GPU accesses a 2GB frame buffer of fast GDDR5, through a 128-bit memory interface. The size of the frame buffer is exaggerated and no way benefits the GPU. The Memory Clock Operates at 1000MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for SLI, Kepler Boost, Optimus, CUDA, OpenCL, DirectCompute, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 45W, it is suited for average sized laptops.

Performance
Gaming benchmarks indicate its performance is not too far from the desktop GeForce GTX 650.

System Suggestions
We recommend a decent processor (Intel Core i5 Mobile) and 8GB of RAM for a system with GeForce GTX 660M.
Recommended CPU
-
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
-

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