Recommended System Requirements | ||
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Game | Radeon HD 3200 IGP | Radeon HD 4290 |
Cyberpunk 2077 | 5911% | 4297% |
Assassins Creed: Valhalla | 5397% | 3921% |
Call of Duty: Black Ops Cold War | 5219% | 3791% |
Grand Theft Auto VI | 8357% | 6087% |
FIFA 21 | 2932% | 2118% |
Genshin Impact | 5911% | 4297% |
Far Cry 6 | 8597% | 6262% |
Hitman 3 | 7719% | 5620% |
Watch Dogs Legion | 5698% | 4141% |
World of Warcraft: Shadowlands | 8517% | 6204% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon HD 4290 are significantly better than the AMD Radeon HD 3200 IGP.
The Radeon HD 4290 has a 200 MHz higher core clock speed and the same number of Texture Mapping Units as the HD 3200. This results in the Radeon HD 4290 providing 0.8 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The Radeon HD 4290 has a 200 MHz higher core clock speed than the HD 3200 and the same number of Render Output Units. This results in the Radeon HD 4290 providing 0.8 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Radeon HD 4290 was released over a year more recently than the HD 3200, and so the Radeon HD 4290 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the HD 3200.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The Radeon HD 4290 has 128 MB video memory, but the HD 3200 does not have an entry, so the two GPUs cannot be reliably compared in this area.
Both the Radeon HD 3200 IGP and the Radeon HD 4290 have 40 Shader Processing Units. While the two GPUs have the same number of SPUs, the actual performance delivered by the Radeon HD 4290 is 18 and by the HD 3200 is 18. Knowing that the shader performance of the Radeon HD 4290 is superior, it is not necessary to examine the GPUs' respective Texture and Pixel Fill Rates.
Core Speed | 500 MHz | vs | ![]() | 700 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | RS780 | RS880D | |||
OC Potential | None | vs | None | ||
Driver Support | - | vs | - | ||
Release Date | 01 Mar 2008 | vs | ![]() | 01 Mar 2010 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | N/A | vs | ![]() | N/A | |
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Memory Speed | - | vs | - | ||
Memory Bus | 32 Bit | ![]() | vs | ![]() | 32 Bit |
Memory Type | GDDR3 | ![]() | vs | DDR2 | |
Memory Bandwidth | - | vs | - | ||
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 40 | ![]() | vs | ![]() | 40 |
---|---|---|---|---|---|
Actual Shader Performance | 1% | ![]() | vs | ![]() | 1% |
Technology | 55nm | ![]() | vs | ![]() | 55nm |
Texture Mapping Units | 4 | ![]() | vs | ![]() | 4 |
Texture Rate | 2 GTexel/s | vs | ![]() | 2.8 GTexel/s | |
Render Output Units | 4 | ![]() | vs | ![]() | 4 |
Pixel Rate | 2 GPixel/s | vs | ![]() | 2.8 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | - | vs | - | ||
---|---|---|---|---|---|
VGA Connections | 0 | vs | ![]() | 1 | |
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | - | |||
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 10.1 | ![]() | vs | ![]() | 10.1 |
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Shader Model | 4.1 | ![]() | vs | ![]() | 4.1 |
Open GL | 3.3 | ![]() | vs | 3.2 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | no | ||
Comparison |
Recommended Processor | - | - | |||
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Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
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Mini Review | Radeon HD 3200 is an integrated GPU on the AMD 780G Chipset which is based on the 55nm, second unified shader architecture, R600. It's based on the RS780 Core and offers 40 Shader Processing Units, 4 TMUs and 4 ROPs a 32-bit memory interface of either DDR2 (more commonly) or GDDR3. The central unit runs, commonly, at up to 500MHz and the memory clock's operating speed depends on the system RAM's speed. Radeon HD 3200's performance depends on the users system configuration which will define the operating memory clock's speed and on the desktop manufacturer which decides its central unit's speed. Therefore, Radeon HD 3200 may offer similar performance to Radeon HD 3300. However, the most common versions, unlike Radeon HD 3300, are equipped with DDR2. DirectX 11 games aren't supported. | Radeon HD 4290 (IGP) is an integrated GPU on the AMD 890GX Chipset. It's based on the RS880D Core and offers 40 Shader Processing Units, 4 TMUs and 4 ROPs a 32-bit memory interface of either DDR2 (more commonly) or DDR3. The central unit runs, commonly, at up to 700MHz and the memory clock's operating speed depends on the system RAM's speed. Radeon HD 4290's performance depends on the users system configuration which will define the operating memory clock's speed and on the desktop manufacturer which decides its central unit's speed. Therefore, Radeon HD 4290, even if paired with DDR3 won't offer similar performance to the dedicated Radeon HD 4350. DirectX 11 games aren't supported. |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |