Select any two GPUs for comparison
VS

Gaming Performance Comparison

Recommended System Requirements
Game Intel GMA 3000 Radeon X1050
Cyberpunk 2077 7144% 7640%
Hitman 3 9323% 9968%
Assassins Creed: Valhalla 6525% 6979%
Call of Duty: Black Ops Cold War 6310% 6749%
FIFA 21 3554% 3804%
Grand Theft Auto VI 10092% 10790%
Far Cry 6 10381% 11099%
Genshin Impact 7144% 7640%
Battlefield 6 9323% 9968%
Resident Evil 8 7144% 7640%

In terms of overall gaming performance, the graphical capabilities of the Intel GMA 3000 are very slightly better than the AMD Radeon X1050.

The GMA 3000 has no core clock speed set, so any comparison between Texture and Pixel Fill Rates is not currently possible.

The Radeon X1050 was released less than a year after the GMA 3000, and so they are likely to have similar driver support for optimizing performance when running the latest games.

Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.

The Radeon X1050 has 128 MB video memory, but the GMA 3000 does not have an entry, so the two GPUs cannot be reliably compared in this area.

The GMA 3000 has 8 Shader Processing Units and the Radeon X1050 has 4. However, the actual shader performance of the GMA 3000 is 0 and the actual shader performance of the Radeon X1050 is 1. The Radeon X1050 having 1 better shader performance and an altogether better performance when taking into account other relevant data means that the Radeon X1050 delivers a marginally smoother and more efficient experience when processing graphical data than the GMA 3000.

The Radeon X1050 requires 24 Watts to run but there is no entry for the GMA 3000. We would recommend a PSU with at least 300 Watts for the Radeon X1050, but we do not have a recommended PSU wattage for the GMA 3000.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed-vs400 MHz
Boost Clock-vs-
Architecture-RV370
OC Potential - vs Fair
Driver Support - vs -
Release Date01 Jul 2006vs07 Dec 2006
GPU LinkGD LinkGD Link
Approved
Comparison

GPU Memory

MemoryN/Avs128 MB
Memory Speed400 MHzvs333 MHz
Memory Bus64 Bitvs64 Bit
Memory TypeDDR2vsDDR2
Memory Bandwidth6.4GB/secvs5.3GB/sec
L2 Cache - vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units8vs4
Actual Shader Performance-vs0%
Technology-vs110nm
Texture Mapping Units-vs4
Texture Rate-vs1.6 GTexel/s
Render Output Units-vs4
Pixel Rate-vs1.6 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)-vs2560x1600
VGA Connections1vs1
DVI Connections0vs1
HDMI Connections0vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power-24 Watts
Recommended PSU-300 Watts & 18 Amps

GPU Features

DirectX9.0vs9
Shader Model3.0vs2.0
Open GL-vs2.0
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsno
Dedicatednovsyes
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewIntel GMA 3000 is an integrated GPU that might come with some of Intel's old chipsets. Its performance, as well as its specifications will depend from chipset to chipset.Radeon X1050 is an entry-level GFX based on the 110nm variant of the R300 architecture.
It's based on the RV370 Core and offers 4 Pixel Shaders, 4 TMUs and 4 ROPs, on a 64-bit of standard DDR2. The central unit runs at 400MHz and the memory clock operates at up to 333MHz. Expect a TDP of up to 24 Watt.
Radeon X1050 is not related to the rest of the X1000 Series GPUs due to being based on the R300 architecture and not on the R500. Its performance is relatively limited - even for DirectX 9 based games. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported.
Recommended CPU
-
-
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
-