Select any two GPUs for comparison
VS

Gaming Performance Comparison

Recommended System Requirements
Game Radeon HD 7500G GeForce GT 550M 2GB
Cyberpunk 2077 1962% 1122%
Hitman 3 2582% 1489%
Assassins Creed: Valhalla 1786% 1017%
Call of Duty: Black Ops Cold War 1725% 981%
FIFA 21 940% 516%
Grand Theft Auto VI 2801% 1619%
Far Cry 6 2884% 1668%
Genshin Impact 1962% 1122%
Battlefield 6 2582% 1489%
Resident Evil 8 1962% 1122%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 550M 2GB are significantly better than the AMD Radeon HD 7500G.

The Radeon HD 7500G was released over a year more recently than the GT 550M, and so the Radeon HD 7500G is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GT 550M.

The GT 550M has 2048 MB video memory, but the Radeon HD 7500G does not have an entry, so the two GPUs cannot be reliably compared in this area.

The Radeon HD 7500G has 256 Shader Processing Units and the GeForce GT 550M 2GB has 96. However, the actual shader performance of the Radeon HD 7500G is 84 and the actual shader performance of the GT 550M is 142. The GT 550M having 58 better shader performance and an altogether better performance when taking into account other relevant data means that the GT 550M delivers a slightly smoother and more efficient experience when processing graphical data than the Radeon HD 7500G.

The Radeon HD 7500G requires 17 Watts to run and the GeForce GT 550M 2GB requires 35 Watts. The GT 550M requires 18 Watts more than the Radeon HD 7500G to run. The difference is not significant enough for the GT 550M to have a noticeably larger impact on your yearly electricity bills than the Radeon HD 7500G.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed327 MHzvs740 MHz
Boost Clock-vs-
ArchitectureTerascale 3: TrinityFermi GF108
OC Potential Good vs Poor
Driver Support - vs Poor
Release Date01 May 2012vs06 Jan 2011
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768 - vs green tick
5.3
1600x900 - vs green tick
3.9
1920x1080 - vs green tick
2.6
2560x1440 - vs green tick
1.9
3840x2160 - green tick vs green tick -

GPU Memory

MemoryN/Avs2048 MB
Memory Speed667 MHzvs900 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR3vsDDR3
Memory Bandwidth21.3GB/secvs28.8GB/sec
L2 Cache - vs green tick 256 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units256vs96
Actual Shader Performance4%vs7%
Technology-vs40nm
Texture Mapping Units-vs16
Texture Rate-vs11.8 GTexel/s
Render Output Units-vs4
Pixel Rate-vs3 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs0
DVI Connections0vs0
HDMI Connections0vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power17 Wattsvs35 Watts
Recommended PSU--

GPU Features

DirectX11.1vs12.0
Shader Model5.0vs5.0
Open GL4.1vs4.5
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatednovsyes
Comparison

GPU Supporting Hardware

Recommended Processor-Intel Core i3-2330M 2.2GHz
Recommended RAM-4 GB
Maximum Recommended Gaming Resolution-1366x768

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewRadeon HD 7500G is an integrated GPU on the entry-level ULV Trinity CPUs.
It's based on the 32nm Terascale 3 architecture and offers 256 Shader Processing Units, 16 TMUs and 8 ROPs. The memory interface will depend on whether or not the laptop's system RAM is dual channelled (128-bit if so, 64-bit, if not) and the operating memory clock can be up to 667MHz (max speed supported by the CPU). The central unit runs at 327MHz and will go up to 424MHz in Turbo Mode. Expect a TDP of up to 17 Watt.
Its performance is below Intel HD 4000 Graphics but is slightly above next in series - Radeon HD 7520G, despite the naming, due to the extra Shaders which prove useful in most of today's modern games.
Most of today's modern games will have to be played at the lowest settings, while extremely demanding games (e.g. Crysis 3) are most likely unplayable.
Overview
GeForce GT 550M 2GB is a middle-class Mobile Graphics Card based on the first revision of the Fermi Architecture.

Architecture
The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

GPU
It equips a GPU Codenamed GF108 which has 2 Stream Multiprocessors activated and thus offers 96 Shader Processing Units, 16 TMUs and 4 ROPs. The Central Unit is clocked at 740MHz.

Memory
The GPU accesses a 2GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 900MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 35W, it is suited for 15" or larger laptops.

Performance
Gaming benchmarks put its performance only slightly above a desktop GeForce GT 430.

System Suggestions
We recommend a modest processor (Intel Core i3 Mobile) and 4GB of RAM for a system with GeForce GT 550M 2GB.
Recommended CPU
-
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
-