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Gaming Performance Comparison

Recommended System Requirements
Game NVS 5200M Quadro FX 1600M
Red Dead Redemption 2 1476% 1954%
Cyberpunk 2077 2065% 2721%
Doom Eternal 1255% 1666%
Call of Duty: Modern Warfare 1476% 1954%
Dragon Ball Z Kakarot 872% 1167%
Halo: Reach 401% 553%
Microsoft Flight Simulator 2065% 2721%
Star Wars: Jedi - Fallen Order 2065% 2721%
Grand Theft Auto VI 2308% 3038%
Need For Speed Heat 1476% 1954%

In terms of overall gaming performance, the graphical capabilities of the Nvidia NVS 5200M are noticeably better than the Nvidia Quadro FX 1600M.

The NVS 5200M was released over three years more recently than the Quadro FX 1600M, and so the NVS 5200M is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the Quadro FX 1600M when running the latest games.

The NVS 5200M has 512 MB more video memory than the Quadro FX 1600M, so is likely to be much better at displaying game textures at higher resolutions. However, the overall memory performance is about the same.

The Quadro FX 1600M has 11.2 GB/sec greater memory bandwidth than the NVS 5200M, which means that the memory performance of the Quadro FX 1600M is slightly better than the NVS 5200M.

The NVS 5200M has 96 Shader Processing Units but the Quadro FX 1600M does not have an entry, so the two GPUs cannot be reliably compared in this area.

The NVS 5200M transistor size technology is 40 nm (nanometers) smaller than the Quadro FX 1600M. This means that the NVS 5200M is expected to run much cooler and achieve higher clock frequencies than the Quadro FX 1600M. While they exhibit similar graphical performance, the NVS 5200M should consume less power than the Quadro FX 1600M.

The Quadro FX 1600M requires 50 Watts to run but there is no entry for the NVS 5200M.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed625 MHzvs625 MHz
Boost Clock-vs-
ArchitectureFermi GF108G84M
OC Potential - vs -
Driver Support Poor vs -
Release Date01 Jun 2012vs01 Jun 2007
GPU LinkGD LinkGD Link

GPU Memory

Memory1024 MBvs512 MB
Memory Speed900 MHzvs800 MHz
Memory Bus64 Bitvs128 Bit
Memory TypeDDR3vsGDDR3
Memory Bandwidth14.4GB/secvs25.6GB/sec
L2 Cache 256 KB green tick vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%

GPU Display

Shader Processing Units96vs-
Actual Shader Performance6%vs-
Texture Mapping Units-vs-
Texture Rate-vs-
Render Output Units-vs-
Pixel Rate-vs-

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs-
DVI Connections0vs-
HDMI Connections0vs-
DisplayPort Connections-vs-

GPU Power Requirements

Max Power-50 Watts
Recommended PSU--

GPU Features

Shader Model5.0vs4.0
Open GL4.5vs2.1
Open CL-vs-
Notebook GPUyesyes

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewNVS 5200M is an entry to middle-class-level business card with support for special drivers that are certified for professional applications like Microsoft Office Suite, Hummingbird Exceed, Lotus Notes, etc.
Based on the Fermi GF108 architecture (same used on mid range GT 525M, GT 540M, GT 630M, etc) but with no driver support for games. Due to its identical specifications but bus width cut in half and no driver support for games, its performance should be a little lower than GeForce GT 525M.
The Quadro line of GPU cards emerged in an effort at market segmentation by NVIDIA. In introducing Quadro, NVIDIA was able to charge a premium for essentially the same graphics hardware in professional markets, and direct resources to properly serve the needs of those markets. To differentiate their offerings, NVIDIA used driver software and firmware to enable features vital to segments of the workstation market; e.g., high performance anti-aliased lines and two-sided lighting were reserved for the Quadro product. In addition, improved support through a certified driver program was put in place. These features were of little value in the gaming markets that NVIDIA's products already sold to, but prevented high end customers from using the less expensive products. This practice continues even today although some products use higher capacity faster memory.
Recommended CPU
Possible GPU Upgrades
GPU Variants