Recommended System Requirements | ||
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Game | GeForce 7300 SE/7200 GS | Radeon X1050 |
Cyberpunk 2077 | 17285% | 7640% |
Hitman 3 | 22515% | 9968% |
Assassins Creed: Valhalla | 15800% | 6979% |
Call of Duty: Black Ops Cold War | 15285% | 6749% |
FIFA 21 | 8669% | 3804% |
Grand Theft Auto VI | 24362% | 10790% |
Far Cry 6 | 25054% | 11099% |
Genshin Impact | 17285% | 7640% |
Battlefield 6 | 22515% | 9968% |
Resident Evil 8 | 17285% | 7640% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon X1050 are massively better than the Nvidia GeForce 7300 SE/7200 GS.
The 7300 SE/7200 has a 50 MHz higher core clock speed and the same number of Texture Mapping Units as the Radeon X1050. This results in the 7300 SE/7200 providing 0.2 GTexel/s better texturing performance. Neither of these GPUs support DirectX 10 or higher, so Texture Rate holds more weight than when comparing more modern GPUs.
The 7300 SE/7200 has a 50 MHz higher core clock speed than the Radeon X1050, but the Radeon X1050 has 2 more Render Output Units than the 7300 SE/7200. As a result, the Radeon X1050 exhibits a 0.7 GPixel/s better Pixel Fill Rate than the 7300 SE/7200. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Radeon X1050 was released less than a year after the 7300 SE/7200, and so they are likely to have similar driver support for optimizing performance when running the latest games.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The Radeon X1050 has 128 MB video memory, but the 7300 SE/7200 does not have an entry, so the two GPUs cannot be reliably compared in this area.
The GeForce 7300 SE/7200 GS has 2 Shader Processing Units and the Radeon X1050 has 4. The two GPUs are based on different architectures, but deliver an equivalent shader performance. To compare, we must continue to look at the memory bandwidth, Texture and Pixel Rates. In this case, the 7300 SE/7200 has 0.2 GTexel/s better Texture Fill Rate and 1.1 GB/sec greater memory bandwidth, but the Radeon X1050 has 0.7 GPixel/s better Pixel Fill Rate. Although the GPUs are very similar in performance, the Radeon X1050 takes the edge.
The 7300 SE/7200 transistor size technology is 20 nm (nanometers) smaller than the Radeon X1050. This means that the 7300 SE/7200 is expected to run slightly cooler and achieve higher clock frequencies than the Radeon X1050. While they exhibit similar graphical performance, the 7300 SE/7200 should consume less power than the Radeon X1050.
The Radeon X1050 requires 24 Watts to run but there is no entry for the 7300 SE/7200. We would recommend a PSU with at least 300 Watts for the Radeon X1050, but we do not have a recommended PSU wattage for the 7300 SE/7200.
Core Speed | 450 MHz | ![]() | vs | 400 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | G72 | RV370 | |||
OC Potential | - | vs |
![]() | Fair | |
Driver Support | - | vs | - | ||
Release Date | 22 Jan 2006 | vs | ![]() | 07 Dec 2006 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | - | vs | ![]() | 128 MB | |
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Memory Speed | 400 MHz | ![]() | vs | 333 MHz | |
Memory Bus | 64 Bit | ![]() | vs | ![]() | 64 Bit |
Memory Type | DDR2 | ![]() | vs | ![]() | DDR2 |
Memory Bandwidth | 6.4GB/sec | ![]() | vs | 5.3GB/sec | |
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 2 | vs | ![]() | 4 | |
---|---|---|---|---|---|
Actual Shader Performance | 0% | ![]() | vs | ![]() | 0% |
Technology | 90nm | ![]() | vs | 110nm | |
Texture Mapping Units | 4 | ![]() | vs | ![]() | 4 |
Texture Rate | 1.8 GTexel/s | ![]() | vs | 1.6 GTexel/s | |
Render Output Units | 2 | vs | ![]() | 4 | |
Pixel Rate | 0.9 GPixel/s | vs | ![]() | 1.6 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | - | vs | ![]() | 2560x1600 | |
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VGA Connections | 0 | vs | ![]() | 1 | |
DVI Connections | 0 | vs | ![]() | 1 | |
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | 24 Watts | |||
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Recommended PSU | - | 300 Watts & 18 Amps |
DirectX | 9 | ![]() | vs | ![]() | 9 |
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Shader Model | 3.0 | ![]() | vs | 2.0 | |
Open GL | 2.0 | ![]() | vs | ![]() | 2.0 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | - | - | |||
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Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
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Mini Review | The 7200 GS has the same memory speed as the 7300 GS, and the core frequency is the same as the 7300 LE. It has two pixel pipelines. Nvidia stated that the 7200 GS performance is 50% higher than the latest integrated graphics, it's the slowest card of the GeForce 7 Series and of the GeForce 6 Series but supports HDR and Nvidia PureVideo Technology. | Radeon X1050 is an entry-level GFX based on the 110nm variant of the R300 architecture. It's based on the RV370 Core and offers 4 Pixel Shaders, 4 TMUs and 4 ROPs, on a 64-bit of standard DDR2. The central unit runs at 400MHz and the memory clock operates at up to 333MHz. Expect a TDP of up to 24 Watt. Radeon X1050 is not related to the rest of the X1000 Series GPUs due to being based on the R300 architecture and not on the R500. Its performance is relatively limited - even for DirectX 9 based games. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported. |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | - | - | |||
GPU Variants | - | - |