Recommended System Requirements | ||
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Game | GeForce 7100 GS Inno3D 256MB Edition | Radeon X1050 |
Cyberpunk 2077 | 14768% | 7640% |
Hitman 3 | 19242% | 9968% |
Resident Evil 8 | 14768% | 7640% |
Assassins Creed: Valhalla | 13499% | 6979% |
FIFA 21 | 7400% | 3804% |
Grand Theft Auto VI | 20821% | 10790% |
Call of Duty: Black Ops Cold War | 13058% | 6749% |
Genshin Impact | 14768% | 7640% |
Far Cry 6 | 21413% | 11099% |
The Medium | 18453% | 9558% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon X1050 are significantly better than the Nvidia GeForce 7100 GS Inno3D 256MB Edition.
The Radeon X1050 was released over a year more recently than the 7100 GS, and so the Radeon X1050 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the 7100 GS.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The 7100 GS has 128 MB more video memory than the Radeon X1050, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the 7100 GS also has superior memory performance overall.
The Radeon X1050 has 1 GB/sec greater memory bandwidth than the 7100 GS, which means that the memory performance of the Radeon X1050 is marginally better than the 7100 GS.
Both the GeForce 7100 GS Inno3D 256MB Edition and the Radeon X1050 have 4 Shader Processing Units. The two GPUs are based on different architectures, but deliver an equivalent shader performance. To compare, we must continue to look at the memory bandwidth, Texture and Pixel Rates. In this case, we sadly do not have enough data in this area to complete the comparison.
The Radeon X1050 requires 24 Watts to run but there is no entry for the 7100 GS. We would recommend a PSU with at least 300 Watts for the Radeon X1050, but we do not have a recommended PSU wattage for the 7100 GS.
Core Speed | 350 MHz | vs | ![]() | 400 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | NV44 | RV370 | |||
OC Potential | - | vs |
![]() | Fair | |
Driver Support | - | vs | - | ||
Release Date | 01 Jan 2005 | vs | ![]() | 07 Dec 2006 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | 256 MB | ![]() | vs | 128 MB | |
---|---|---|---|---|---|
Memory Speed | 533 MHz | ![]() | vs | 333 MHz | |
Memory Bus | 64 Bit | ![]() | vs | ![]() | 64 Bit |
Memory Type | GDDR2 | vs | ![]() | DDR2 | |
Memory Bandwidth | 4.3GB/sec | vs | ![]() | 5.3GB/sec | |
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 4 | ![]() | vs | ![]() | 4 |
---|---|---|---|---|---|
Actual Shader Performance | 0% | ![]() | vs | ![]() | 0% |
Technology | - | vs | ![]() | 110nm | |
Texture Mapping Units | - | vs | ![]() | 4 | |
Texture Rate | - | vs | ![]() | 1.6 GTexel/s | |
Render Output Units | - | vs | ![]() | 4 | |
Pixel Rate | - | vs | ![]() | 1.6 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2048x1536 | vs | ![]() | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 2 | ![]() | vs | 1 | |
DVI Connections | 1 | ![]() | vs | ![]() | 1 |
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | 24 Watts | |||
---|---|---|---|---|---|
Recommended PSU | - | 300 Watts & 18 Amps |
DirectX | 9.0c | ![]() | vs | ![]() | 9 |
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Shader Model | 3.0 | ![]() | vs | 2.0 | |
Open GL | - | vs | ![]() | 2.0 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | - | - | |||
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Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
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Mini Review | GeForce 7100 GS Inno3D 256MB Edition appears to be a special edition of the GeForce 7100. On this edition, the amount of SPUs was doubled from 2 to 4. This edition's dedicated memory is 256MB but can go up to 512MB, if at least 1GB of system ram is installed, using Turbo Cache. The performance is extremely limited and not recommended for any of today's games. | Radeon X1050 is an entry-level GFX based on the 110nm variant of the R300 architecture. It's based on the RV370 Core and offers 4 Pixel Shaders, 4 TMUs and 4 ROPs, on a 64-bit of standard DDR2. The central unit runs at 400MHz and the memory clock operates at up to 333MHz. Expect a TDP of up to 24 Watt. Radeon X1050 is not related to the rest of the X1000 Series GPUs due to being based on the R300 architecture and not on the R500. Its performance is relatively limited - even for DirectX 9 based games. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported. |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | - | - | |||
GPU Variants | - | - |