Recommended System Requirements | ||
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Game | GeForce 7100 GS Inno3D 128MB Edition | Intel 865G |
Cyberpunk 2077 | 14967% | 19725% |
Hitman 3 | 19500% | 25689% |
Assassins Creed: Valhalla | 13680% | 18032% |
The Medium | 18700% | 24637% |
Resident Evil 8 | 14967% | 19725% |
FIFA 21 | 7500% | 9900% |
Call of Duty: Black Ops Cold War | 13233% | 17444% |
Grand Theft Auto VI | 21100% | 27795% |
Genshin Impact | 14967% | 19725% |
Far Cry 6 | 21700% | 28584% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 7100 GS Inno3D 128MB Edition are noticeably better than the Intel 865G.
The 7100 GS was released over a year more recently than the 865G, and so the 7100 GS is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the 865G.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The 7100 GS has 112 MB more video memory than the 865G, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the 7100 GS also has superior memory performance overall.
The 7100 GS has 2.8 GB/sec greater memory bandwidth than the 865G, which means that the memory performance of the 7100 GS is marginally better than the 865G.
The 7100 GS has 4 Shader Processing Units but the 865G does not have an entry, so the two GPUs cannot be reliably compared in this area.
The 865G requires 13 Watts to run but there is no entry for the 7100 GS.
Core Speed | 350 MHz | ![]() | vs | 200 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | NV44 | Springdale | |||
OC Potential | - | vs | - | ||
Driver Support | - | vs | - | ||
Release Date | 01 Jan 2005 | ![]() | vs | 01 May 2003 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | 128 MB | ![]() | vs | N/A | |
---|---|---|---|---|---|
Memory Speed | 350 MHz | ![]() | vs | - | |
Memory Bus | 64 Bit | ![]() | vs | ![]() | 64 Bit |
Memory Type | GDDR2 | ![]() | vs | ![]() | DDR |
Memory Bandwidth | 2.8GB/sec | ![]() | vs | - | |
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 4 | ![]() | vs | - | |
---|---|---|---|---|---|
Actual Shader Performance | 0% | ![]() | vs | - | |
Technology | - | vs | - | ||
Texture Mapping Units | - | vs | - | ||
Texture Rate | - | vs | - | ||
Render Output Units | - | vs | - | ||
Pixel Rate | - | vs | - | ||
Comparison |
Max Digital Resolution (WxH) | 2048x1536 | ![]() | vs | 1280x1024 | |
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VGA Connections | 2 | ![]() | vs | 1 | |
DVI Connections | 1 | ![]() | vs | 0 | |
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | 13 Watts | |||
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 9.0c | ![]() | vs | 7.0 | |
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Shader Model | 3.0 | ![]() | vs | - | |
Open GL | - | vs | ![]() | 1.3 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | no | |
Comparison |
Recommended Processor | - | - | |||
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Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
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Mini Review | GeForce 7100 GS Inno3D 128MB Edition appears to be a special edition of the GeForce 7100. On this edition, the amount of SPUs was doubled from 2 to 4. This edition's dedicated memory is 128MB but can go up to 512MB, if at least 1GB of system ram is installed or to up to 256MB, if at least 512MB is installed, using Turbo Cache. The performance is extremely limited and not recommended for any of today's games. | Intel 865G comes embedded on the Pentium 4, Pentium D, Pentium Extreme Edition, Celeron, Celeron D CPUS and features an Integrated GPU called Intel Extreme Graphics 2. It only supports DirectX up to 7.0 so even DirectX 8/9 games aren't (hardware) supported. The performance is ridiculous and even very old games (before 2003) might require reduced settings. Today's games are, obviously, unplayable. |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | - | - | |||
GPU Variants | - | - |