Select any two GPUs for comparison

Gaming Performance Comparison

Recommended System Requirements
Game Riva TNT2 Pro GeForce4 MX 460
Red Dead Redemption 2 27336% 6939%
Halo: Reach 8618% 2137%
Cyberpunk 2077 37592% 9571%
Call of Duty: Modern Warfare 27336% 6939%
Doom Eternal 23490% 5953%
Microsoft Flight Simulator 37592% 9571%
Grand Theft Auto VI 41823% 10657%
Dragon Ball Z Kakarot 16823% 4242%
Star Wars: Jedi - Fallen Order 37592% 9571%
Need For Speed Heat 27336% 6939%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce4 MX 460 are massively better than the Nvidia Riva TNT2 Pro.

The GeForce4 MX 460 was released over a year more recently than the Riva TNT2 Pro, and so the GeForce4 MX 460 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the Riva TNT2 Pro.

Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.

The GeForce4 MX 460 has 96 MB more video memory than the Riva TNT2 Pro, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the GeForce4 MX 460 also has superior memory performance overall.

The GeForce4 MX 460 has 1.7 GB/sec greater memory bandwidth than the Riva TNT2 Pro, which means that the memory performance of the GeForce4 MX 460 is marginally better than the Riva TNT2 Pro.

Both the Riva TNT2 Pro and the GeForce4 MX 460 have 2 Shader Processing Units. While the two GPUs have the same number of SPUs, the actual performance delivered by the GeForce4 MX 460 is 1 and by the Riva TNT2 Pro is 1. Knowing that the shader performance of the GeForce4 MX 460 is superior, it is not necessary to examine the GPUs' respective Texture and Pixel Fill Rates.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed143 MHzvs300 MHz
Boost Clock-vs-
OC Potential - vs -
Driver Support - vs -
Release Date12 Oct 1999vs06 Feb 2002
GPU LinkGD LinkGD Link

GPU Memory

Memory32 MBvs128 MB
Memory Speed166 MHzvs275 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDRvsDDR
Memory Bandwidth2.7GB/secvs4.4GB/sec
L2 Cache - vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%

GPU Display

Shader Processing Units2vs2
Actual Shader Performance-vs0%
Texture Mapping Units-vs-
Texture Rate-vs-
Render Output Units-vs-
Pixel Rate-vs-

GPU Outputs

Max Digital Resolution (WxH)-vs-
VGA Connections0vs0
DVI Connections0vs0
HDMI Connections0vs0
DisplayPort Connections-vs-

GPU Power Requirements

Max Power--
Recommended PSU--

GPU Features

Shader Model-vs-
Open GL1.2vs1.2
Open CL-vs-
Notebook GPUnono

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewThe RIVA TNT2 was a graphics processing unit manufactured by Nvidia starting in early 1999. The chip is codenamed "NV5" because it is the 5th graphics chip design by Nvidia, succeeding the RIVA TNT (NV4). RIVA is an acronym for Real-time Interactive Video and Animation accelerator. The "TNT" suffix refers to the chip's ability to work on two texels at once (TwiN Texel). Nvidia removed RIVA from the name later in the chip's lifetime.GeForce4 MX 460 is part of the GeForce4 GPUS released by NVIDIA in 2002. Only compatible with DirectX 7 or less and with a max memory of 128 MB, it can't play today's games.
Still, games before 2003 should be fully playable at max settings.
Recommended CPU
Possible GPU Upgrades
GPU Variants