Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game Riva TNT2 Pro Intel GMA 3100
Red Dead Redemption 2 27336% 6424%
Cyberpunk 2077 37592% 8863%
Doom Eternal 23490% 5510%
Call of Duty: Modern Warfare 27336% 6424%
Dragon Ball Z Kakarot 16823% 3924%
Halo: Reach 8618% 1973%
Microsoft Flight Simulator 37592% 8863%
Star Wars: Jedi - Fallen Order 37592% 8863%
Grand Theft Auto VI 41823% 9870%
Need For Speed Heat 27336% 6424%

In terms of overall gaming performance, the graphical capabilities of the Intel GMA 3100 are massively better than the Nvidia Riva TNT2 Pro.

The GMA 3100 was released over three years more recently than the Riva TNT2 Pro, and so the GMA 3100 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the Riva TNT2 Pro when running the latest games.

Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.

The GMA 3100 has 224 MB more video memory than the Riva TNT2 Pro, so is likely to be slightly better at displaying game textures at higher resolutions. However, overall, the Riva TNT2 Pro has superior memory performance.

The Riva TNT2 Pro has 2.7 GB/sec greater memory bandwidth than the GMA 3100, which means that the memory performance of the Riva TNT2 Pro is marginally better than the GMA 3100.

The Riva TNT2 Pro has 2 Shader Processing Units and the GMA 3100 has 128. However, the actual shader performance of the Riva TNT2 Pro is 0 and the actual shader performance of the GMA 3100 is 51. The GMA 3100 having 51 better shader performance is not particularly notable, as altogether the Riva TNT2 Pro performs better when taking into account other relevant data.

The GMA 3100 requires 17 Watts to run but there is no entry for the Riva TNT2 Pro.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed143 MHzvs400 MHz
Boost Clock-vs-
ArchitectureNV5Bearlake
OC Potential - vs -
Driver Support - vs -
Release Date12 Oct 1999vs30 Jun 2007
GPU LinkGD LinkGD Link
Approved
Comparison

GPU Memory

Memory32 MBvsN/A
Memory Speed166 MHzvs-
Memory Bus128 Bitvs-
Memory TypeDDRvs-
Memory Bandwidth2.7GB/secvs-
L2 Cache - vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units2vs128
Actual Shader Performance-vs2%
Technology-vs-
Texture Mapping Units-vs-
Texture Rate-vs-
Render Output Units-vs-
Pixel Rate-vs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)-vs2048x1536
VGA Connections0vs1
DVI Connections0vs1
HDMI Connections0vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power-17 Watts
Recommended PSU--

GPU Features

DirectX6.0vs9
Shader Model-vs2.0
Open GL1.2vs1.4
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsno
Dedicatedyesvsno
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewThe RIVA TNT2 was a graphics processing unit manufactured by Nvidia starting in early 1999. The chip is codenamed "NV5" because it is the 5th graphics chip design by Nvidia, succeeding the RIVA TNT (NV4). RIVA is an acronym for Real-time Interactive Video and Animation accelerator. The "TNT" suffix refers to the chip's ability to work on two texels at once (TwiN Texel). Nvidia removed RIVA from the name later in the chip's lifetime.The Intel Graphics Media Accelerator, or GMA, is Intel's current line of integrated graphics processors built into various motherboard chipsets. These integrated graphics products allow a computer to be built without a separate graphics card, which can reduce cost, power consumption and noise. They are commonly found on low-priced notebook and desktop computers as well as business computers, which do not need high levels of graphics capability. 90% of all PCs sold have integrated graphics. They rely on the computer's main memory for storage, which imposes a performance penalty, as both the CPU and GPU have to access memory over the same bus.
Recommended CPU
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Possible GPU Upgrades
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GPU Variants
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