Prince Of Persia: Warrior Within packshot image
Prince of Persia: Warrior Within is a video game and sequel to Prince of Persia: The Sands of Time. Warrior Within was developed and published by Ubisoft, and released on December 2, 2004 for the Xbox, PlayStation 2, GameCube, and Microsoft Windows. It picks up where The Sands of Time left off, adding new features, specifically, options in combat. The Prince now has the ability to wield two weapons at a time as well as the ability to steal his enemies' weapons and throw them. The Prince's repertoire of combat moves has been expanded into varying strings that allow players to attack enemies with more complexity than was possible in the previous game. Warrior Within has a darker tone than its predecessor adding in the ability for the Prince to dispatch his enemies with various finishing moves. In addition to the rewind, slow-down, and speed-up powers from The Sands of Time, the Prince also has a new sand power: A circular "wave" of sand that knocks down all surrounding enemies.
Prince Of Persia: Warrior Within GPU Frames Per Second Chart

Our objective is to build an accurate Prince Of Persia: Warrior Within frame rate chart that lets PC gamers select from any Nvidia or AMD graphics card series. In this beta feature we provide Prince Of Persia: Warrior Within FPS data, displayed based on a default screen resolution of 1080p.

Premium members can adjust the charts game graphics settings and select multiple graphics card series for frame rate comparison. For example, if you want to quickly compare frame rates for Prince Of Persia: Warrior Within between AMD Radeon RX-500 Series versus FPS for Nvidia’s GeForce 20 Series, then you can see those results displayed below.

Prince Of Persia: Warrior Within Frame Rate Chart Options
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Prince Of Persia: Warrior Within User Submitted Frame Per Second Results

Our next development is focused on incorporating our bespoke machine learning code that continues to enhance these Prince Of Persia: Warrior Within frames per second results as more and more of you (PC gamers) submit your own frame rates. Submitted frame rates will automatically be processed, removing anomalies and building increasingly reliable game FPS from all the good data until the performance graph above is pinpoint accurate. The more benchmarks you submit, the more confident we can be in the FPS prediction data across all games and hardware.

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Premium Features
Width: 1024
Height: 768
FPS
200
Ultra
Width: 1366
Height: 768
FPS
60
Ultra
Width: 720
Height: 480
FPS
30
Width: 1920
Height: 1200
FPS
60
Width: 1920
Height: 1080
FPS
60
Width: 1366
Height: 768
FPS
60
Graphics
Card
RAM
GD RAM hardware score: 8
8 GB
Width: 1280
Height: 720
FPS
25
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Card
RAM
GD RAM hardware score: 4
4 GB
Width: 1024
Height: 768
FPS
25
Width: 1366
Height: 768
FPS
60
Width: 1280
Height: 720
FPS
60
Graphics
Card
RAM
GD RAM hardware score: 3
3 GB
Width: 1024
Height: 768
FPS
20
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Card
RAM
GD RAM hardware score: 2
2 GB
Width: 1920
Height: 1080
FPS
70
Ultra
Width: 1024
Height: 768
FPS
58
Graphics
Card
RAM
GD RAM hardware score: 2
2 GB
Width: 1024
Height: 768
FPS
60
Graphics
Card
RAM
GD RAM hardware score: 4
4 GB
Width: 1152
Height: 1024
FPS
120
Width: 1366
Height: 720
FPS
60
Graphics
Card
RAM
GD RAM hardware score: 2
2 GB
Width: 1280
Height: 1024
FPS
60
Width: 1280
Height: 1024
FPS
50
Graphics
Card
RAM
GD RAM hardware score: 2
2 GB
Width: 1280
Height: 1024
FPS
60
Graphics
Card
RAM
GD RAM hardware score: 8
8 GB
Width: 1024
Height: 768
FPS
50
Ultra
Width: 1280
Height: 1024
FPS
30
Graphics
Card
RAM
GD RAM hardware score: 2
2 GB