While Earth is rightly seen as the UNSC's commercial, political, and cultural center; Reach is undeniably the hub of its military power.
The Eridani fleet is a full strength Carrier Group with the supercarrier UNSC Trafalgar at its core. The planet itself has a semi-mobile array of 20 Orbital Defense Platforms, and they are in turn defended by multiple wings of single ships and tactical multi-role craft.
Players control Noble 6, a member of an elite supersoldier squad, during a battle for the human world of Reach.
You need a Core i7-870 Quad 2.93GHz or FX-4100 processor coupled with a GeForce GTX 560 Ti to run Halo: Reach system requirements at recommended. You can expect to get around 60FPS at 1080p screen res on high graphics settings with this hardware. Halo: Reach needs a Core i3-550 3.2GHz or Phenom II X4 960T processor coupled with a GeForce GTS 450 v4 to get it to run minimum system requirements. This will return around 30FPS at 720p screen res on low graphics settings, but you can also adjust the settings further to tweak. System memory for min is 8 GB. In short you need a 9 year old PC for best Halo: Reach performance.