I Am Alive is a survival horror video game developed by Ubisoft Shanghai and published by Ubisoft. The game focuses on facing the permanent insecurity of a dystopian, decaying and hazardous world, and humanity's darkest inclinations towards brutality and materialism. Originally under development by Darkworks from 2008 until 2010, Ubisoft Shanghai completed the title. It was released for Xbox Live Arcade on March 7, 2012 and was released on the PlayStation Network on April 3, 2012 in North America and April 4, 2012 in Europe.
Some games cap their frame rates for various reasons. This section holds the data for how to unlock the frame rate cap. Please present the data as concisely as possible using a bullet-pointed list. There should be one instruction per bullet point. At the end, also include possible adverse effects of frame rate unlock, if applicable.
How to unlock I Am Alive's frame rate cap
By default, I Am Alive’s frame rate cap is unlocked, so there is nothing you need to do to unlock it.
The save data location section holds two different types of data: the location of save game files and location of configuration files.
Save game files store game progress and can be used to make backups of progress in a game, or to share your progress with others.
Configuration files can store a number of customisation options, including various graphics settings and custom keybindings, making them an important resource for game tweaks.
For an example of how this data should be presented, please use our Far Cry 5 wiki page as a guide. Please follow this structure in order to avoid your submission from being removed.
The format is as follows:
[Game Name] Save Game Data is located in: [insert file location]
[Game Name] Configuration Files are located in: [insert file location]
Save Data Location for I Am Alive
I Am Alive Save Game Data is located in: %USERPROFILE%\Documents\IAmAlive\Save\
I Am Alive Configuration Files are located in: %USERPROFILE%\Documents\IAmAlive\Save\IAA_Profile\profile.sav or <path-to-game>\src\System\UserSettings.ini
The graphics settings section holds the data for all of the individual graphics options that can be tweaked in a game. Graphics Settings are distinct from Video Options, which holds data on resolutions, frame rate caps, V-Sync support, etc. Typical Graphics Settings include shadows, texture detail, reflections, ambient occlusion, environmental details, volumetric effects, etc.
Graphics Settings for I Am Alive
The Video Options section holds the data for all of the video options that can be tweaked in a game. Typical video options include resolution, frame rate caps, V-Sync support, full screen mode, widescreen support, HDR support etc. In most games, Video Options will be in a separate menu to Graphics Settings
Video Options for I Am Alive
This section holds the data for all Audio Settings in a game. This can include surround support, voice chat, volume sliders, and subtitles.
Audio Settings for I Am Alive
Sound FX Volume
This section is designed to highlight how accessible games are to those with various types of impairments or needs. Its remit is fairly broad but can include hard of hearing options, colorblind modes, language options, customisable control schemes, or support for unique peripherals.