Some games cap their frame rates for various reasons. This section holds the data for how to unlock the frame rate cap. Please present the data as concisely as possible using a bullet-pointed list. There should be one instruction per bullet point. At the end, also include possible adverse effects of frame rate unlock, if applicable.
By default, Far Cry 3: Blood Dragon’s frame rate cap is unlocked, so there is nothing you need to do to unlock it.
The save data location section holds two different types of data: the location of save game files and location of configuration files.
Save game files store game progress and can be used to make backups of progress in a game, or to share your progress with others.
Configuration files can store a number of customisation options, including various graphics settings and custom keybindings, making them an important resource for game tweaks.
For an example of how this data should be presented, please use our
Far Cry 5 wiki page as a guide. Please follow this structure in order to avoid your submission from being removed.
The format is as follows:
- [Game Name] Save Game Data is located in: [insert file location]
- [Game Name] Configuration Files are located in: [insert file location]
- Far Cry 3: Blood Dragon Save Game Data is located in: ....Ubisoft\Ubisoft Game Launcher\savegames\<user-id>\205
- Far Cry 3: Blood Dragon Configuration Files are located in: %USERPROFILE%\Documents\My Games\Far Cry 3 Blood Dragon\GamerProfile.xml
The graphics settings section holds the data for all of the individual graphics options that can be tweaked in a game. Graphics Settings are distinct from Video Options, which holds data on resolutions, frame rate caps, V-Sync support, etc. Typical Graphics Settings include shadows, texture detail, reflections, ambient occlusion, environmental details, volumetric effects, etc.
- MSAA Anit-Aliasing
- Alpha To Coverage
- SSAO Method
- Overall Quality
- Textures
- Ambient Lighting
- Shadow
- Post FX
- Geometry
- Vegetation
- Terrain
- Water
- Environment
The Video Options section holds the data for all of the video options that can be tweaked in a game. Typical video options include resolution, frame rate caps, V-Sync support, full screen mode, widescreen support, HDR support etc. In most games, Video Options will be in a separate menu to Graphics Settings
- Display Resolution
- Window Mode
- V-Sync
- GPU Max Buffered Frames
- Widescreen Letterbox
- DirectX
- Field of View
This section holds the data for all Audio Settings in a game. This can include surround support, voice chat, volume sliders, and subtitles.
- Master Volume
- Music
- Language
This section is designed to highlight how accessible games are to those with various types of impairments or needs. Its remit is fairly broad but can include hard of hearing options, colorblind modes, language options, customisable control schemes, or support for unique peripherals.
- Rebindable Controls
- Gamepad Support
- Vibration
- Look Sensitivity
- Aiming Assists
- Driving and Shooting Aim Assist
- Subtitles
- Language