Some games cap their frame rates for various reasons. This section holds the data for how to unlock the frame rate cap. Please present the data as concisely as possible using a bullet-pointed list. There should be one instruction per bullet point. At the end, also include possible adverse effects of frame rate unlock, if applicable.
By default, Tom Clancys Ghost Recon Wildlands’s frame rate cap is unlocked, so there is nothing you need to do to unlock it.
The save data location section holds two different types of data: the location of save game files and location of configuration files.
Save game files store game progress and can be used to make backups of progress in a game, or to share your progress with others.
Configuration files can store a number of customisation options, including various graphics settings and custom keybindings, making them an important resource for game tweaks.
For an example of how this data should be presented, please use our
Far Cry 5 wiki page as a guide. Please follow this structure in order to avoid your submission from being removed.
The format is as follows:
- [Game Name] Save Game Data is located in: [insert file location]
- [Game Name] Configuration Files are located in: [insert file location]
- Tom Clancy's Ghost Recon Wildlands Save Game Data is located in:
<Uplay-folder>\savegames\<user-id>\1771\ or <Uplay-folder>\savegames\<user-id>\3559\
- Tom Clancy's Ghost Recon Wildlands Configuration Files are located in: %USERPROFILE%\Documents\My Games\Ghost Recon Wildlands\
The graphics settings section holds the data for all of the individual graphics options that can be tweaked in a game. Graphics Settings are distinct from Video Options, which holds data on resolutions, frame rate caps, V-Sync support, etc. Typical Graphics Settings include shadows, texture detail, reflections, ambient occlusion, environmental details, volumetric effects, etc.
- Anti-aliasing
- Ambient Occlusion
- Draw Distance
- Level of Detail
- Texture Quality
- Anisotropic Filtering
- Shadow Quality
- Terrain Quality
- Vegetation Quality
- Motion Blur
- Iron Sights DOF
- High Quality DOF
- Bloom
- God Rays
- Subsurface Scattering
- Lens Flare
- Long Range Shadows
The Video Options section holds the data for all of the video options that can be tweaked in a game. Typical video options include resolution, frame rate caps, V-Sync support, full screen mode, widescreen support, HDR support etc. In most games, Video Options will be in a separate menu to Graphics Settings
- Display
- Window Mode
- Resolution
- Resolution Scaling
- VSync
- Refresh Rate
- FrameRate Limit
- Extended FOV
- Brightness
- Contrast
- Gamma
- Sharpening
This section holds the data for all Audio Settings in a game. This can include surround support, voice chat, volume sliders, and subtitles.
- Master Volume
- Music Volume
- SFX Volume
- Voice Volume
- Background Sounds
- Output Type
- Microphone Volume
- Squad Volume
- Open Mic Sensitivity Mode
- Open Mic
- Voice Chat Mode
This section is designed to highlight how accessible games are to those with various types of impairments or needs. Its remit is fairly broad but can include hard of hearing options, colorblind modes, language options, customisable control schemes, or support for unique peripherals.
- Rebindable Controls
- Gamepad Support
- Vibration
- Look Sensitivity
- Aiming Assists
- Subtitles
- Subtitles Background
- Language