Very Hot
Death Stranding
  • Game of the Year
  • Best Open World
  • Best Stealth
Death Stranding
Death Stranding is bold, ambitious, and more than a bit messy. It’s Kojima unshackled, which is every bit as divisive as you’d expect. What follows is incredibly mechanics-driven open-world title, one in which layer upon layer of systems are gradually introduced to both complicate and aid the journey from A to B. Death Stranding ends up feeling totally dynamic, one-of-a-kind, where the emphasis is on the journey itself rather than the destination. Wrap all that up in one of the craziest videogame stories we’ve ever seen, throw in some fascinating online connectivity and co-operation, and the end result is comfortably one of the most unique AAA titles we’ve seen in years.
1st
Death Stranding
Death Stranding is an incredibly mechanics-driven open-world title, one in which layer upon layer of systems are gradually introduced to both complicate and aid the journey from A to B. Death Stranding ends up feeling totally dynamic, one-of-a-kind, where the emphasis is on the journey itself rather than the destination. While the core of the game is delivering parcels, along the way you’ll be building roads, bridges, abseiling points, and other key infrastructure, bending the world to your whim. Top it off with consistently varied traversal systems including zip wires, vehicles, and even snowboarding, and you’ve got yourself a really fresh take on the open world.
1st
Also nominated: Shenmue 3, Days Gone, Outer Wilds
Death Stranding
A game from Hideo Kojima emphasising stealth is hardly anything new but Death Stranding is a little different from the Metal Gear Solid games of yore. Sam Bridges has a fundamental lack of combat options, particularly in the early game, forcing the player to engage with stealth systems both against the rote MULES and a completely invisible force. Have you ever tried hiding from something you can’t even see? That’s Death Stranding in a nutshell.
4th