Death Stranding is bold, ambitious, and more than a bit messy. It’s Kojima unshackled, which is every bit as divisive as you’d expect. What follows is incredibly mechanics-driven open-world title, one in which layer upon layer of systems are gradually introduced to both complicate and aid the journey from A to B. Death Stranding ends up feeling totally dynamic, one-of-a-kind, where the emphasis is on the journey itself rather than the destination. Wrap all that up in one of the craziest videogame stories we’ve ever seen, throw in some fascinating online connectivity and co-operation, and the end result is comfortably one of the most unique AAA titles we’ve seen in years.